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	<title>Comments on: Platform = Stage. How to choose a mobile development platform.</title>
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	<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/</link>
	<description>Reflections about world, startups, mobile phones and social games by Teemu Kurppa</description>
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		<title>By: iPhone is kicking ass in mobile internet &#171; Kaimaan</title>
		<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/comment-page-1/#comment-871</link>
		<dc:creator>iPhone is kicking ass in mobile internet &#171; Kaimaan</dc:creator>
		<pubDate>Wed, 28 Apr 2010 09:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://dirtyaura.org/blog/?p=43#comment-871</guid>
		<description>[...] largest mobile phone manifacturer they are getting their ass kicked on the mobile internet. Teemus blog post here. According to Lennart 80% of mobile media traffic comes from the iPhone which has about 2% market [...]</description>
		<content:encoded><![CDATA[<p>[...] largest mobile phone manifacturer they are getting their ass kicked on the mobile internet. Teemus blog post here. According to Lennart 80% of mobile media traffic comes from the iPhone which has about 2% market [...]</p>
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		<title>By: MobileDevCamp slides: Platform = Stage &#124; Dirty Aura</title>
		<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/comment-page-1/#comment-444</link>
		<dc:creator>MobileDevCamp slides: Platform = Stage &#124; Dirty Aura</dc:creator>
		<pubDate>Mon, 16 Mar 2009 10:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://dirtyaura.org/blog/?p=43#comment-444</guid>
		<description>[...] of a talk that I gave a few weeks ago in MobileDevCamp Helsinki. It&#8217;s a modified version of a similar talk that I gave in Slush Helsinki conference last [...]</description>
		<content:encoded><![CDATA[<p>[...] of a talk that I gave a few weeks ago in MobileDevCamp Helsinki. It&#8217;s a modified version of a similar talk that I gave in Slush Helsinki conference last [...]</p>
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		<title>By: Three good reasons to come to MobileDevCamp on Saturday &#124; Dirty Aura</title>
		<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/comment-page-1/#comment-433</link>
		<dc:creator>Three good reasons to come to MobileDevCamp on Saturday &#124; Dirty Aura</dc:creator>
		<pubDate>Mon, 16 Feb 2009 19:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://dirtyaura.org/blog/?p=43#comment-433</guid>
		<description>[...] the day starts with a bunch of interesting talks. I&#8217;ll give my Platform = Stage - How to choose a mobile development platform? talk that I gave at Slush event in November. It&#8217;s a non-technical talk that tries to get you [...]</description>
		<content:encoded><![CDATA[<p>[...] the day starts with a bunch of interesting talks. I&#8217;ll give my Platform = Stage &#8211; How to choose a mobile development platform? talk that I gave at Slush event in November. It&#8217;s a non-technical talk that tries to get you [...]</p>
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		<title>By: mobizen</title>
		<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/comment-page-1/#comment-417</link>
		<dc:creator>mobizen</dc:creator>
		<pubDate>Thu, 15 Jan 2009 15:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://dirtyaura.org/blog/?p=43#comment-417</guid>
		<description>Everybody has the different define of Platform, and uses the word everywhere. That&#039;s correct. &quot;Platfrom is stage&quot; If a player can run on somewhere, it must be correct.

The second question is which platform will win. We don&#039;t have to answer the question, now. We have the cross platfrom and WEB. In addition, the developer must make the architecture which can supports multi-platftom.

The most important stuff is &quot;Bussiness&quot;, not the selection of platform.

I love your idea and this slide.

BR</description>
		<content:encoded><![CDATA[<p>Everybody has the different define of Platform, and uses the word everywhere. That&#8217;s correct. &#8220;Platfrom is stage&#8221; If a player can run on somewhere, it must be correct.</p>
<p>The second question is which platform will win. We don&#8217;t have to answer the question, now. We have the cross platfrom and WEB. In addition, the developer must make the architecture which can supports multi-platftom.</p>
<p>The most important stuff is &#8220;Bussiness&#8221;, not the selection of platform.</p>
<p>I love your idea and this slide.</p>
<p>BR</p>
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		<title>By: Dirty Aura &#187; Worldwide mobile internet usage stats: Nokia biggest but iPhone growing fast</title>
		<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/comment-page-1/#comment-405</link>
		<dc:creator>Dirty Aura &#187; Worldwide mobile internet usage stats: Nokia biggest but iPhone growing fast</dc:creator>
		<pubDate>Mon, 05 Jan 2009 16:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://dirtyaura.org/blog/?p=43#comment-405</guid>
		<description>[...] originated requests is 49%). It is also in line with illustrative math games that I gave in my Slush talk in last [...]</description>
		<content:encoded><![CDATA[<p>[...] originated requests is 49%). It is also in line with illustrative math games that I gave in my Slush talk in last [...]</p>
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		<title>By: Peter Robinett</title>
		<link>http://dirtyaura.org/blog/2008/11/25/platform-stage-how-to-choose-a-mobile-development-platform/comment-page-1/#comment-22</link>
		<dc:creator>Peter Robinett</dc:creator>
		<pubDate>Tue, 02 Dec 2008 12:08:35 +0000</pubDate>
		<guid isPermaLink="false">http://dirtyaura.org/blog/?p=43#comment-22</guid>
		<description>Teemu, this is a great presentation and I really agree with it. I&#039;m sorry I missed it at Slush (I should have left the business talks at least once or twice) but luckily Mike Bradshaw pointed me to your slides. As you can see, I am thinking about &lt;a href=&quot;http://www.mobiledevcamp.nl/?page_id=9#mobileweb&quot; rel=&quot;nofollow&quot;&gt;similar things&lt;/a&gt;. One thing I highlighted in my presentation was that using wrappers such as &lt;a href=&quot;http://www.phonegap.com&quot; rel=&quot;nofollow&quot;&gt;PhoneGap&lt;/a&gt; gives us the best of both worlds: rapid development of widely-accessible apps but also apps that can access device hardware.</description>
		<content:encoded><![CDATA[<p>Teemu, this is a great presentation and I really agree with it. I&#8217;m sorry I missed it at Slush (I should have left the business talks at least once or twice) but luckily Mike Bradshaw pointed me to your slides. As you can see, I am thinking about <a href="http://www.mobiledevcamp.nl/?page_id=9#mobileweb" rel="nofollow">similar things</a>. One thing I highlighted in my presentation was that using wrappers such as <a href="http://www.phonegap.com" rel="nofollow">PhoneGap</a> gives us the best of both worlds: rapid development of widely-accessible apps but also apps that can access device hardware.</p>
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