Platform = Stage. How to choose a mobile development platform.
Yesterday I gave a presentation at Slush Helsinki conference. Slush Helsinki was a great gathering for startups – organized by startups. A big thanks to organizers for making it possible.
A topic of my talk was the current shift that is happening in mobile platforms and how developers and entrepreneurs should think about a choice of platform that they develop on. Developers are often excited about technical possibilities that enable us to do cool things. But I emphasized that we should think what kind of audience we can reach with our platform choice. Think about distribution mechanisms and the initial user experience that is dictated by platform. In the latter half of the talk, I explored mobile web as a platform and new possibilities that HTML 5 is going to bring to the table.
I also revealed the name of my new venture – Huikea. It’s way too early to share details, but if you want to hear about us later when we are ready to tell more, leave your email address on huikea.com.
Slides of the presentation are below.
Get Facetap, our just released iPhone game about faces of your Facebook friends!
Available on the iTunes App Store.
I'm your host, Teemu Kurppa, 
RSS Feed
Twitter
Teemu, this is a great presentation and I really agree with it. I’m sorry I missed it at Slush (I should have left the business talks at least once or twice) but luckily Mike Bradshaw pointed me to your slides. As you can see, I am thinking about similar things. One thing I highlighted in my presentation was that using wrappers such as PhoneGap gives us the best of both worlds: rapid development of widely-accessible apps but also apps that can access device hardware.
Everybody has the different define of Platform, and uses the word everywhere. That’s correct. “Platfrom is stage” If a player can run on somewhere, it must be correct.
The second question is which platform will win. We don’t have to answer the question, now. We have the cross platfrom and WEB. In addition, the developer must make the architecture which can supports multi-platftom.
The most important stuff is “Bussiness”, not the selection of platform.
I love your idea and this slide.
BR